Where the service record begins
My gaming life did not start with a grand plan. It started with a borrowed copy of a fantasy online game and a group of strangers who needed a fourth player for a dungeon. I said yes, wiped us twice, and was hooked on the strange warmth of failing together. Since then I have followed that feeling from game to game, and this page is the honest tour.
Azeroth, the old training ground
World of Warcraft taught me almost everything I know about group play: wait for the healer, read the boss notes, and never pull before the tank says go. Raid nights taught patience. Guild chat taught me that a good leader is mostly a calm voice. I still think a well-run dungeon run is one of gaming’s quiet pleasures.
Guardian years
Destiny 2 is the game where I have logged the most hours, and it earned them. I love the loop of weekly goals, the build experiments, and the raid encounters where six people must think as one. It is also the game that taught me to accept a bad drop streak with a shrug and a joke. Destiny is one chapter of this story, not the whole book.
Harsher lessons
Escape from Tarkov humbled me thoroughly. Every raid is a small exam in preparation, and every death is an invoice. I learned to plan routes, to leave early, and to stop being greedy at the last extraction. Helldivers 2 then swung the pendulum back toward joyful chaos, where the best plays are shouted over comms and the worst plays involve my own orbital strike.
The present deployment
Right now ARC Raiders has my attention, with its tense scavenging runs and the constant question of whether to trust the next stranger. Across all of these games, my habit is the same: play with real people, take notes, and write down what I would tell a friend before they deploy. That habit became this blog, and these years are why it sounds the way it does.


